![]() ![]() Does that make me elitist? Below average gutter forum trolls would say yes. ![]() If I couldn't hack it, I'd play a different mode (again co-op) or fumble around in the training room or play a different game altogether. Don't care if it's a game or a corporate project. To me, joining a team game toward the team objective is signing an unwritten social contract that I will fulfill my obligations as a valued member of the team. If I couldn't be at least average on a consistent basis, I'd have a serious problem with that because of my principals. How much do you care about being dead weight in a team game? Everyone's standards when it comes to principals vary. If you're doing even less than half of the server average, you are severely hurting your team. In co-op, it's no big deal because even if a player derps or is even AFK, you can often still pull out a win. You cannot fault them for getting angry with players when they fail to fulfill their 1/12 of their responsibility on the team. And many players not only respect their own time, they respect the time of the other players on their team. Why? Because winning gets your missions done, winning gets you more xp, winning cuts down on the grind, winning gets your goals accomplished faster. ![]()
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